ECCO Biom shoe

 
New project I recently finished for GONG agency http://www.gong.pl.

I was responsible for creating realistic 3d shoe. I was supplied with CAD model so itwas required quite a bit of cleaning and I basically had to redo whole thing in Zbrush (all tiny holes etc). The rest was textures, materials and lighting. I also made animation of shoe rotating and splitting into pieces and points showing.
After I supplied animation, guys form GONG created web application for ECCO to show their new shoe.

To see the application and animation got here: http://biom.ecco.com/ and click on the shoe :)

You can also directly start application here: http://biom.ecco.com/en-XI/3DModel

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“Making of Iron Asylum” with freebies

“Making of Iron Asylum” in new CGArena Sep-Oct 11 Magazine Issue

http://www.cgarena.com/freestuff/ezine/sep11_issue.php

There are some freebies from me like ZBrush stitches alphas and teeth model with textures and VRay materials.

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The Helga Deen Graphic Novel for Apple IPad

After over 16 months of production let me present novel I was working on with Dario Picciau.
I was responsible for 3d environments (modeling, lighting, texturing) – interiors and exteriors. Scenes were rendered in our beloved VRay of course and then post producted and painted to create the final artworks by Dario Picciau.
So if you have IPad go and buy this grate novel.

http://publishing.whitemouse.eu/helgadeen/trailer2.html

http://publishing.whitemouse.eu/helgadeen/

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Iron Asylum 3d character

New personal project.Base mesh modeled in 3dsmax. Sculpted in ZBrush, rendered in VRay.

Post production in After Effects and Photoshop.

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